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1. Downtime every 23 or 25 hours instead of every 24 hours - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien Originally by: Washell Olivaw 3.65% of the player base is from Australia/New Zealand. I feel generous, so I'll give the 11.05% other the same timezone. That still leaves 85.30% of the playerbase for ...
- by Jettisoned Can - at 2009.10.28 03:53:00
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2. Gallente Navy Issue ships should be black - in Assembly Hall [original thread]
Black Gallente ships=Serpentis not supported _________________________ Did you really not have enough room for me? I'm only 1m¦.
- by Jettisoned Can - at 2009.10.20 19:17:00
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3. 5th subsystem - in Ships and Modules [original thread]
Originally by: Ignitious Hellfury You just ****ed me off with the suggestion of a frikken RSD sub for gallente, and FFS mwd sig rad bonus SUCKS. The sig bloom is SO big that 5% doesn't do anything. Seriously. And beyond that, proteus is S...
- by Jettisoned Can - at 2009.10.12 07:00:00
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4. 5th subsystem - in Ships and Modules [original thread]
Originally by: Shade Millith Originally by: Jettisoned Can Caldari: Defender missile subsystem +5% defender missile max velocity per level 1 high, 1 mid 1 missile hardpoint Low defense stats, turns Tengu into glass cannon Ummm...
- by Jettisoned Can - at 2009.10.11 17:09:00
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5. 5th subsystem - in Ships and Modules [original thread]
What I'd like to see: Electronics ----------- All races: Logistics subsystem 150% shield(Caldari & Minmatar)/armor(Amarr & Gallente) transfer range per level 1 high, 3 mids Allows T3 to be viable logistics ship. No energy transfer bonuses or CPU/...
- by Jettisoned Can - at 2009.10.06 06:48:00
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6. Assault Frigate Boost Feedback - in Test Server Feedback [original thread]
Could we possibly get AF split into 2 categories? One faster one with this AB bonus and one with a large buffer tank bonus with more damage. Tackle ------ Tackle ceptor | | Combat ceptor | | AB bonus AF | | Buffer tank AF -------------- Tan...
- by Jettisoned Can - at 2009.09.18 08:20:00
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7. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: Abrazzar Originally by: Ulstan The guristas ships are half caldari, half gallente. This is what I don't like about the designs. They are neither Caldari, nor Gallente. They are Guristas. Their ships should use the...
- by Jettisoned Can - at 2009.09.16 19:48:00
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8. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Other possible subsystems: Offensive --------- All races: Interdiciton subsystem Amarr: 7.5% Medium laser turret tracking per level 5% medium energy turret RoF per level 5% armor resistances per level 10% Interdiction Sphere Launcher RoF per lev...
- by Jettisoned Can - at 2009.09.16 01:34:00
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9. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Originally by: Geldar Wroontik Originally by: Jettisoned Can What I'd like to see: Electronics ----------- All races: Logistics subsystem 150% shield(Caldari & Minmatar)/armor(Amarr & Gallente) transfer range per level 1 high, 3 m...
- by Jettisoned Can - at 2009.09.14 17:23:00
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10. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Originally by: Ezekiel Sulastin They are? Then the Proteus needs to be smacked with one of the largest nerfbats ever beheld by Man to bring it in line with the Deimos. That's what they tell us. Not a fair comparison though since the ...
- by Jettisoned Can - at 2009.09.13 08:26:00
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11. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Originally by: Akeirah How about 5 heavies/sentries with the proteus? This has been discussed before. While not a bad idea, it would make the Proteus hands down better than the Ishtar when T3 are supposed to be roughly equal to T2. ___...
- by Jettisoned Can - at 2009.09.12 06:20:00
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12. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Wow, didn't expect BR to get that much damage. Not sure how I feel about a 2nd pirate faction having a web bonus. (Serpentis) Does this mean we'll get a unique model for the Bhaalgorn? Please? _________________________ Did you really not have en...
- by Jettisoned Can - at 2009.09.12 06:14:00
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13. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Originally by: Chris Sandstorm Originally by: Jettisoned Can What I'd like to see: Minmatar: TP subsystem 7.5% to target painter effectiveness per level 1 mid, 2 low Well if that's so bad, they could be adjusted to t...
- by Jettisoned Can - at 2009.09.10 18:47:00
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14. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
Originally by: Arthur Frayn A problem with a cargo hold subsystem is that a tech 3 ship with one fitted will still have the tank and gank of a hac. A cargo subsystem should do something detrimental to the ship like reducing highslots by 3 ...
- by Jettisoned Can - at 2009.09.10 06:00:00
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15. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
What I'd like to see: Electronics ----------- All races: Logistics subsystem 150% shield(Caldari & Minmatar)/armor(Amarr & Gallente) transfer range per level 1 high, 3 mids Allows T3 to be viable logistics ship. No energy transfer bonuses or CPU/...
- by Jettisoned Can - at 2009.09.09 06:54:00
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16. Fifth subsystem - in Player Features and Ideas Discussion [original thread]
We still haven't gotten any word on the promised fifth T3 subsystem. Hopefully they will be released with Dominion. What would you like to see for the fifth subsystem? _________________________ Did you really not have enough room for me? I'm only...
- by Jettisoned Can - at 2009.09.09 06:47:00
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17. gallente drone marauder - in Player Features and Ideas Discussion [original thread]
Originally by: Yoshiro Tanaki 1st: the hull from the hyperion is just optics. i dont like the molten plastic dominix potato. 2nd: your suggestion for an drone marauder are way to strong and overpowered. a normal marauder has 100% more d...
- by Jettisoned Can - at 2009.09.08 18:52:00
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18. gallente drone marauder - in Player Features and Ideas Discussion [original thread]
Originally by: ropnes Give me a faction domi first with 6 drones Well we are getting a faction Domi, but not with 6 drones. Ok, a few points. First, by using the tier 3 hull you are introducing tiers into a ship class that doesn't nee...
- by Jettisoned Can - at 2009.09.07 06:25:00
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19. [Issue] Finite Moon Mineral Production - in Assembly Hall [original thread]
Supported. Not necessarily your particular ideas, but a new scalable source of moon minerals. Possibly new types of roids that give moon minerals could be available from probed sites and mining missions with good minerals available from lvl 4 miss...
- by Jettisoned Can - at 2009.08.28 06:11:00
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20. New hulls - in Player Features and Ideas Discussion [original thread]
With the new set of tier 2 BCs, a new set of command ships could be introduced and have field command ships hull changed to make all command ships have unique hulls. Tactical command ships would require command ships 1, racial cruiser 5, and reco...
- by Jettisoned Can - at 2009.08.27 19:37:00
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